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11e3c7d48e |
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|
||||||
"checksum serde_json 1.0.44 (registry+https://github.com/rust-lang/crates.io-index)" = "48c575e0cc52bdd09b47f330f646cf59afc586e9c4e3ccd6fc1f625b8ea1dad7"
|
|
||||||
"checksum shakmaty 0.16.2 (registry+https://github.com/rust-lang/crates.io-index)" = "a8f8f7fd48325e0b530cd257df0aa735efeefc923c70133d412f05d69de69108"
|
|
||||||
"checksum syn 1.0.11 (registry+https://github.com/rust-lang/crates.io-index)" = "dff0acdb207ae2fe6d5976617f887eb1e35a2ba52c13c7234c790960cdad9238"
|
|
||||||
"checksum unicode-xid 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)" = "826e7639553986605ec5979c7dd957c7895e93eabed50ab2ffa7f6128a75097c"
|
|
||||||
"checksum winapi 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)" = "8093091eeb260906a183e6ae1abdba2ef5ef2257a21801128899c3fc699229c6"
|
|
||||||
"checksum winapi-i686-pc-windows-gnu 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "ac3b87c63620426dd9b991e5ce0329eff545bccbbb34f3be09ff6fb6ab51b7b6"
|
|
||||||
"checksum winapi-x86_64-pc-windows-gnu 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[package]
|
[package]
|
||||||
name = "clichess"
|
name = "clichess"
|
||||||
version = "0.3.0"
|
version = "0.4.0"
|
||||||
authors = ["Artlef <artlef@localhost>"]
|
authors = ["Artlef <artlef@localhost>"]
|
||||||
edition = "2018"
|
edition = "2018"
|
||||||
|
|
||||||
@ -8,6 +8,6 @@ edition = "2018"
|
|||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
shakmaty = "0.16.2"
|
shakmaty = "0.16.2"
|
||||||
colored = "1.9"
|
|
||||||
serde = { version = "1.0", features = ["derive"] }
|
serde = { version = "1.0", features = ["derive"] }
|
||||||
serde_json = "1.0"
|
serde_json = "1.0"
|
||||||
|
termion = "1.5.5"
|
||||||
|
@ -1,18 +1,28 @@
|
|||||||
|
extern crate termion;
|
||||||
|
|
||||||
use clichess::{ClientRequest, GameInfo, RecvPositionError, UserRole, EXIT_MSG};
|
use clichess::{ClientRequest, GameInfo, RecvPositionError, UserRole, EXIT_MSG};
|
||||||
use shakmaty::{Chess, Color, Outcome, Position, Setup};
|
use shakmaty::{fen, Chess, Color, Outcome, Position, Setup};
|
||||||
use std::io;
|
use std::io;
|
||||||
use std::os::unix::net::UnixStream;
|
use std::os::unix::net::UnixStream;
|
||||||
use std::sync::mpsc::{channel, Receiver, TryRecvError};
|
use std::sync::mpsc::{channel, Receiver, Sender};
|
||||||
|
use std::sync::{Arc, Mutex};
|
||||||
use std::thread;
|
use std::thread;
|
||||||
use std::time;
|
use std::time;
|
||||||
|
use termion::event::{parse_event, Event, Key};
|
||||||
|
|
||||||
|
use std::io::{stdin, stdout, Read, Write};
|
||||||
|
use termion::raw::{IntoRawMode, RawTerminal};
|
||||||
|
|
||||||
struct Client {
|
struct Client {
|
||||||
player: clichess::Player,
|
player: clichess::Player,
|
||||||
side: Color,
|
side: Color,
|
||||||
|
display_sender: Sender<DisplayMessage>,
|
||||||
|
waiting_server_msg_receiver: Receiver<WaitingServerMsg>,
|
||||||
keyboard_input_recv: Receiver<String>,
|
keyboard_input_recv: Receiver<String>,
|
||||||
server_message_recv: Receiver<String>,
|
server_message_recv: Receiver<String>,
|
||||||
opponent_name: Option<String>,
|
opponent_name: Option<String>,
|
||||||
last_move: Option<String>,
|
last_move: Option<String>,
|
||||||
|
is_player_turn: Arc<Mutex<bool>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
@ -28,9 +38,19 @@ fn main() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
let keyboard_input_recv = setup_keyboard_input_recv();
|
|
||||||
|
let is_player_turn = Arc::new(Mutex::new(true));
|
||||||
|
let (display_sender, display_receiver) = channel();
|
||||||
|
let (waiting_server_msg_sender, waiting_server_msg_receiver) = channel();
|
||||||
|
let keyboard_input_recv = start_keyboard_input_thread(
|
||||||
|
display_sender.clone(),
|
||||||
|
waiting_server_msg_sender.clone(),
|
||||||
|
is_player_turn.clone(),
|
||||||
|
);
|
||||||
|
start_display_thread(display_receiver);
|
||||||
//start a thread to listen to server messages
|
//start a thread to listen to server messages
|
||||||
let server_message_recv = setup_server_message_recv(&stream).unwrap();
|
let server_message_recv =
|
||||||
|
setup_server_message_recv(&stream, waiting_server_msg_sender.clone()).unwrap();
|
||||||
|
|
||||||
let mut client = Client {
|
let mut client = Client {
|
||||||
player: clichess::Player {
|
player: clichess::Player {
|
||||||
@ -39,90 +59,54 @@ fn main() {
|
|||||||
public_key,
|
public_key,
|
||||||
},
|
},
|
||||||
side: Color::White,
|
side: Color::White,
|
||||||
|
display_sender: display_sender.clone(),
|
||||||
|
waiting_server_msg_receiver,
|
||||||
keyboard_input_recv,
|
keyboard_input_recv,
|
||||||
server_message_recv,
|
server_message_recv,
|
||||||
opponent_name: Option::None,
|
opponent_name: Option::None,
|
||||||
last_move: Option::None,
|
last_move: Option::None,
|
||||||
|
is_player_turn,
|
||||||
};
|
};
|
||||||
|
|
||||||
let login_result = login(&mut client, &mut stream);
|
let login_result = login(&mut client, &mut stream);
|
||||||
if login_result == LoginResult::UserExited {
|
if login_result == LoginResult::UserExited {
|
||||||
send_request(&client, &mut stream, ClientRequest::Exit);
|
send_request(&client, &mut stream, ClientRequest::Exit);
|
||||||
|
client.display_sender.send(DisplayMessage::Exit).unwrap();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
client.display_sender.send(DisplayMessage::Clear).unwrap();
|
||||||
if client.player.role == UserRole::Black {
|
if client.player.role == UserRole::Black {
|
||||||
client.side = Color::Black;
|
client.side = Color::Black;
|
||||||
}
|
}
|
||||||
if client.player.role == UserRole::Spectator {
|
if client.player.role == UserRole::Spectator {
|
||||||
println!(
|
client
|
||||||
"Hello, {} !\n\r You're spectating !",
|
.display_sender
|
||||||
client.player.username
|
.send(DisplayMessage::Information(format!(
|
||||||
)
|
"Hello, {} !\n\r You're spectating !",
|
||||||
|
client.player.username
|
||||||
|
)))
|
||||||
|
.unwrap();
|
||||||
} else {
|
} else {
|
||||||
println!(
|
client
|
||||||
"Hello, {} !\n\r You're playing with the {} pieces",
|
.display_sender
|
||||||
client.player.username,
|
.send(DisplayMessage::Information(format!(
|
||||||
client.player.role.to_string()
|
"Hello, {} !\n\r You're playing with the {} pieces",
|
||||||
);
|
client.player.username,
|
||||||
|
client.player.role.to_string()
|
||||||
|
)))
|
||||||
|
.unwrap();
|
||||||
}
|
}
|
||||||
let mut current_position = fetch_initial_chess_position(&client, &mut stream);
|
|
||||||
loop {
|
loop {
|
||||||
let is_player_turn = clichess::is_player_turn(&client.player, current_position.turn());
|
client.display_sender.send(DisplayMessage::Help).unwrap();
|
||||||
if is_player_turn || client.player.role == UserRole::Spectator {
|
if !game_loop(&mut client, &mut stream) {
|
||||||
client
|
|
||||||
.opponent_name
|
|
||||||
.clone()
|
|
||||||
.map(|name| print!("{} played", name));
|
|
||||||
client
|
|
||||||
.last_move
|
|
||||||
.clone()
|
|
||||||
.map(|chessmove| println!(" {}", chessmove));
|
|
||||||
}
|
|
||||||
println!(
|
|
||||||
"{}",
|
|
||||||
clichess::board_representation(¤t_position, client.side)
|
|
||||||
);
|
|
||||||
//check if game is over.
|
|
||||||
if current_position.is_game_over() {
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if is_player_turn {
|
client.display_sender.send(DisplayMessage::Clear).unwrap();
|
||||||
//it's the user turn, taking user input
|
|
||||||
let mut input = client.keyboard_input_recv.recv().unwrap();
|
|
||||||
input = String::from(input.trim());
|
|
||||||
if input == EXIT_MSG {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
let response = send_request(&client, &mut stream, ClientRequest::Play(input.clone()));
|
|
||||||
if response == String::from("KO") {
|
|
||||||
println!("Invalid move: {}", input);
|
|
||||||
//go back to taking user input
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
client.last_move = Some(input);
|
|
||||||
match get_current_position(&mut client, &mut stream) {
|
|
||||||
Ok(position) => current_position = position,
|
|
||||||
Err(_) => break,
|
|
||||||
};
|
|
||||||
} else {
|
|
||||||
match wait_for_next_move(&mut client, &mut stream) {
|
|
||||||
Ok(position) => current_position = position,
|
|
||||||
Err(_) => break,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
match current_position.outcome() {
|
|
||||||
None => println!("Bye"),
|
|
||||||
Some(Outcome::Draw) => println!("Draw game."),
|
|
||||||
Some(Outcome::Decisive { winner }) => {
|
|
||||||
if winner == Color::White {
|
|
||||||
println!("White has won the game.")
|
|
||||||
} else {
|
|
||||||
println!("Black has won the game.")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
client.display_sender.send(DisplayMessage::Clear).unwrap();
|
||||||
send_request(&client, &mut stream, ClientRequest::Exit);
|
send_request(&client, &mut stream, ClientRequest::Exit);
|
||||||
|
client.display_sender.send(DisplayMessage::Exit).unwrap();
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(PartialEq)]
|
#[derive(PartialEq)]
|
||||||
@ -154,6 +138,129 @@ fn login(client: &mut Client, stream: &mut UnixStream) -> LoginResult {
|
|||||||
LoginResult::Success
|
LoginResult::Success
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn game_loop(client: &mut Client, stream: &mut UnixStream) -> bool {
|
||||||
|
let mut replay = false;
|
||||||
|
let mut current_position = fetch_initial_chess_position(client, stream);
|
||||||
|
|
||||||
|
loop {
|
||||||
|
let is_player_turn_loop = clichess::is_player_turn(&client.player, current_position.turn());
|
||||||
|
{
|
||||||
|
let mut is_player_turn = client.is_player_turn.lock().unwrap();
|
||||||
|
*is_player_turn = is_player_turn_loop;
|
||||||
|
}
|
||||||
|
if is_player_turn_loop || client.player.role == UserRole::Spectator {
|
||||||
|
let mut message = String::from("");
|
||||||
|
let opponent_name = client.opponent_name.clone();
|
||||||
|
if opponent_name.is_some() {
|
||||||
|
message.push_str(&format!("{} played", opponent_name.expect("is some")));
|
||||||
|
client
|
||||||
|
.last_move
|
||||||
|
.clone()
|
||||||
|
.map(|chessmove| message.push_str(&format!(" {}", chessmove)));
|
||||||
|
}
|
||||||
|
if message.len() > 0 {
|
||||||
|
client
|
||||||
|
.display_sender
|
||||||
|
.send(DisplayMessage::Information(message))
|
||||||
|
.unwrap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
client
|
||||||
|
.display_sender
|
||||||
|
.send(DisplayMessage::Chessboard {
|
||||||
|
fen: fen::fen(¤t_position),
|
||||||
|
side: client.side.clone(),
|
||||||
|
})
|
||||||
|
.unwrap();
|
||||||
|
//check if game is over.
|
||||||
|
if current_position.is_game_over() {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if is_player_turn_loop {
|
||||||
|
//it's the user turn, taking user input
|
||||||
|
let mut input = client.keyboard_input_recv.recv().unwrap();
|
||||||
|
input = String::from(input.trim());
|
||||||
|
if input == EXIT_MSG {
|
||||||
|
client.waiting_server_msg_receiver.recv().unwrap();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
let response = send_request(client, stream, ClientRequest::Play(input.clone()));
|
||||||
|
if response == String::from("KO") {
|
||||||
|
client
|
||||||
|
.display_sender
|
||||||
|
.send(DisplayMessage::Message(format!("Invalid move: {}", input)))
|
||||||
|
.unwrap();
|
||||||
|
//go back to taking user input
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
client.last_move = Some(input);
|
||||||
|
match get_current_position(client, stream) {
|
||||||
|
Ok(position) => current_position = position,
|
||||||
|
Err(_) => break,
|
||||||
|
};
|
||||||
|
//clear message
|
||||||
|
client
|
||||||
|
.display_sender
|
||||||
|
.send(DisplayMessage::Message(String::default()))
|
||||||
|
.unwrap();
|
||||||
|
} else {
|
||||||
|
match wait_for_next_move(client, stream) {
|
||||||
|
Ok(position) => current_position = position,
|
||||||
|
Err(_) => break,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
let end_message = match current_position.outcome() {
|
||||||
|
None => "",
|
||||||
|
Some(Outcome::Draw) => "Draw game.",
|
||||||
|
Some(Outcome::Decisive { winner }) => {
|
||||||
|
if winner == Color::White {
|
||||||
|
"White has won the game."
|
||||||
|
} else {
|
||||||
|
"Black has won the game."
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.to_string();
|
||||||
|
if !end_message.is_empty() {
|
||||||
|
//accept input
|
||||||
|
if client.player.role != UserRole::Spectator {
|
||||||
|
client
|
||||||
|
.display_sender
|
||||||
|
.send(DisplayMessage::Message(format!(
|
||||||
|
"{}\n\rPress enter to rematch.",
|
||||||
|
end_message
|
||||||
|
)))
|
||||||
|
.unwrap();
|
||||||
|
let mut is_player_turn = client.is_player_turn.lock().unwrap();
|
||||||
|
*is_player_turn = true;
|
||||||
|
} else {
|
||||||
|
client
|
||||||
|
.display_sender
|
||||||
|
.send(DisplayMessage::Message(format!("{}", end_message)))
|
||||||
|
.unwrap();
|
||||||
|
thread::sleep(time::Duration::from_secs(5));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
let buffer = client.keyboard_input_recv.recv().unwrap();
|
||||||
|
|
||||||
|
if buffer == EXIT_MSG {
|
||||||
|
client.waiting_server_msg_receiver.recv().unwrap();
|
||||||
|
} else {
|
||||||
|
replay = true;
|
||||||
|
client
|
||||||
|
.display_sender
|
||||||
|
.send(DisplayMessage::Message(format!(
|
||||||
|
"{}\n\rWaiting for your opponent to restart...",
|
||||||
|
end_message
|
||||||
|
)))
|
||||||
|
.unwrap();
|
||||||
|
send_request(client, stream, ClientRequest::Reset);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
replay
|
||||||
|
}
|
||||||
|
|
||||||
fn send_request(client: &Client, stream: &mut UnixStream, request: ClientRequest) -> String {
|
fn send_request(client: &Client, stream: &mut UnixStream, request: ClientRequest) -> String {
|
||||||
let response: String;
|
let response: String;
|
||||||
match serde_json::to_string(&request) {
|
match serde_json::to_string(&request) {
|
||||||
@ -163,27 +270,230 @@ fn send_request(client: &Client, stream: &mut UnixStream, request: ClientRequest
|
|||||||
}
|
}
|
||||||
|
|
||||||
Err(e) => {
|
Err(e) => {
|
||||||
println!("Error when parsing client request: {}", e);
|
client
|
||||||
|
.display_sender
|
||||||
|
.send(DisplayMessage::Message(format!(
|
||||||
|
"Error when parsing client request: {}",
|
||||||
|
e
|
||||||
|
)))
|
||||||
|
.unwrap();
|
||||||
response = String::from("KO");
|
response = String::from("KO");
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
response
|
response
|
||||||
}
|
}
|
||||||
|
|
||||||
fn setup_keyboard_input_recv() -> Receiver<String> {
|
#[derive(PartialEq, Clone)]
|
||||||
|
pub enum DisplayMessage {
|
||||||
|
Chessboard { fen: String, side: Color },
|
||||||
|
Message(String),
|
||||||
|
Information(String),
|
||||||
|
Debug(String),
|
||||||
|
Help,
|
||||||
|
Input(Key),
|
||||||
|
RemoveLastInput,
|
||||||
|
SwitchAsciiMode,
|
||||||
|
Enter,
|
||||||
|
Clear,
|
||||||
|
Exit,
|
||||||
|
}
|
||||||
|
|
||||||
|
fn start_display_thread(request_recv: Receiver<DisplayMessage>) {
|
||||||
|
thread::spawn(move || {
|
||||||
|
let stdout = stdout();
|
||||||
|
let mut stdout = stdout.lock().into_raw_mode().unwrap();
|
||||||
|
write!(
|
||||||
|
stdout,
|
||||||
|
"{}{}",
|
||||||
|
termion::clear::All,
|
||||||
|
termion::cursor::Goto(3, 17)
|
||||||
|
)
|
||||||
|
.unwrap();
|
||||||
|
stdout.flush().unwrap();
|
||||||
|
let mut ascii_mode = false;
|
||||||
|
let mut last_fen_position = String::default();
|
||||||
|
let mut last_side = Color::White;
|
||||||
|
loop {
|
||||||
|
let msg = request_recv.recv().unwrap();
|
||||||
|
match msg {
|
||||||
|
DisplayMessage::Chessboard { fen, side } => {
|
||||||
|
let current_position = clichess::parse_position(&fen);
|
||||||
|
last_fen_position = fen.clone();
|
||||||
|
last_side = side.clone();
|
||||||
|
clichess::print_board_representation(
|
||||||
|
¤t_position,
|
||||||
|
side,
|
||||||
|
&mut stdout,
|
||||||
|
ascii_mode,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
DisplayMessage::SwitchAsciiMode => {
|
||||||
|
ascii_mode = !ascii_mode;
|
||||||
|
write!(stdout, "{}", termion::cursor::Save,).unwrap();
|
||||||
|
|
||||||
|
clichess::print_board_representation(
|
||||||
|
&clichess::parse_position(&last_fen_position),
|
||||||
|
last_side,
|
||||||
|
&mut stdout,
|
||||||
|
ascii_mode,
|
||||||
|
);
|
||||||
|
write!(stdout, "{}", termion::cursor::Restore).unwrap();
|
||||||
|
}
|
||||||
|
DisplayMessage::Message(s) => write!(
|
||||||
|
stdout,
|
||||||
|
"{}{}{}{}{}",
|
||||||
|
termion::cursor::Save,
|
||||||
|
termion::cursor::Goto(3, 18),
|
||||||
|
termion::clear::CurrentLine,
|
||||||
|
s,
|
||||||
|
termion::cursor::Restore
|
||||||
|
)
|
||||||
|
.unwrap(),
|
||||||
|
DisplayMessage::Information(s) => write!(
|
||||||
|
stdout,
|
||||||
|
"{}{}{}{}{}",
|
||||||
|
termion::cursor::Save,
|
||||||
|
termion::cursor::Goto(3, 3),
|
||||||
|
termion::clear::CurrentLine,
|
||||||
|
s,
|
||||||
|
termion::cursor::Restore
|
||||||
|
)
|
||||||
|
.unwrap(),
|
||||||
|
DisplayMessage::Clear => write!(stdout, "{}", termion::clear::All).unwrap(),
|
||||||
|
DisplayMessage::Enter => write!(
|
||||||
|
stdout,
|
||||||
|
"{}{}",
|
||||||
|
termion::clear::CurrentLine,
|
||||||
|
termion::cursor::Goto(3, 17)
|
||||||
|
)
|
||||||
|
.unwrap(),
|
||||||
|
DisplayMessage::Input(k) => display_key(&mut stdout, k),
|
||||||
|
DisplayMessage::RemoveLastInput => write!(
|
||||||
|
stdout,
|
||||||
|
"{}{}",
|
||||||
|
termion::cursor::Left(1),
|
||||||
|
termion::clear::UntilNewline
|
||||||
|
)
|
||||||
|
.unwrap(),
|
||||||
|
DisplayMessage::Help => print_help(&mut stdout),
|
||||||
|
DisplayMessage::Debug(s) => write!(
|
||||||
|
stdout,
|
||||||
|
"{}{}{}{}{}",
|
||||||
|
termion::cursor::Save,
|
||||||
|
termion::cursor::Goto(3, 30),
|
||||||
|
termion::clear::CurrentLine,
|
||||||
|
s,
|
||||||
|
termion::cursor::Restore
|
||||||
|
)
|
||||||
|
.unwrap(),
|
||||||
|
DisplayMessage::Exit => break,
|
||||||
|
}
|
||||||
|
stdout.flush().unwrap();
|
||||||
|
}
|
||||||
|
write!(stdout, "{}", termion::clear::All,).unwrap();
|
||||||
|
stdout.flush().unwrap();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
fn print_help(stdout: &mut RawTerminal<io::StdoutLock>) {
|
||||||
|
write!(stdout, "{}", termion::cursor::Save).unwrap();
|
||||||
|
let help = [
|
||||||
|
"move are parsed using SAN (Nc3) or UCI (b1c3)",
|
||||||
|
"@ to toggle ascii mode",
|
||||||
|
"Ctrl-C to quit",
|
||||||
|
];
|
||||||
|
for (i, h) in help.iter().enumerate() {
|
||||||
|
write!(stdout, "{}{}", termion::cursor::Goto(3, 22 + (i as u16)), h).unwrap();
|
||||||
|
}
|
||||||
|
write!(stdout, "{}", termion::cursor::Restore).unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn start_keyboard_input_thread(
|
||||||
|
display_sender: Sender<DisplayMessage>,
|
||||||
|
waiting_server_msg_sender: Sender<WaitingServerMsg>,
|
||||||
|
is_player_turn: Arc<Mutex<bool>>,
|
||||||
|
) -> Receiver<String> {
|
||||||
let (sender, receiver) = channel();
|
let (sender, receiver) = channel();
|
||||||
thread::spawn(move || {
|
thread::spawn(move || {
|
||||||
|
let mut buffer = String::new();
|
||||||
|
let stdin = stdin();
|
||||||
|
let stdin = stdin.lock();
|
||||||
|
let mut bytes = stdin.bytes();
|
||||||
loop {
|
loop {
|
||||||
let mut buffer = String::new();
|
let b = bytes.next().unwrap().unwrap();
|
||||||
//wait for user input
|
let e = parse_event(b, &mut bytes).unwrap();
|
||||||
io::stdin().read_line(&mut buffer).unwrap();
|
let is_player_turn = is_player_turn.lock().unwrap();
|
||||||
sender.send(buffer).unwrap();
|
if !*is_player_turn
|
||||||
|
&& e != Event::Key(Key::Ctrl('c'))
|
||||||
|
&& e != Event::Key(Key::Char('@'))
|
||||||
|
{
|
||||||
|
//ignore input when it's not the client turn
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
match e {
|
||||||
|
Event::Key(Key::Ctrl('c')) => {
|
||||||
|
sender.send(String::from(EXIT_MSG)).unwrap();
|
||||||
|
waiting_server_msg_sender
|
||||||
|
.send(WaitingServerMsg::UserCanceled)
|
||||||
|
.unwrap();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Event::Key(Key::Char('\n')) => {
|
||||||
|
display_sender.send(DisplayMessage::Enter).unwrap();
|
||||||
|
sender.send(buffer.clone()).unwrap();
|
||||||
|
if buffer == EXIT_MSG {
|
||||||
|
waiting_server_msg_sender
|
||||||
|
.send(WaitingServerMsg::UserCanceled)
|
||||||
|
.unwrap();
|
||||||
|
}
|
||||||
|
buffer.clear();
|
||||||
|
}
|
||||||
|
Event::Key(Key::Char('@')) => {
|
||||||
|
display_sender
|
||||||
|
.send(DisplayMessage::SwitchAsciiMode)
|
||||||
|
.unwrap();
|
||||||
|
}
|
||||||
|
Event::Key(Key::Char(c)) => {
|
||||||
|
if buffer.len() < 10 {
|
||||||
|
buffer.push_str(&c.to_string());
|
||||||
|
display_sender
|
||||||
|
.send(DisplayMessage::Input(Key::Char(c)))
|
||||||
|
.unwrap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Event::Key(Key::Backspace) => {
|
||||||
|
if buffer.len() > 0 {
|
||||||
|
buffer.pop();
|
||||||
|
display_sender
|
||||||
|
.send(DisplayMessage::RemoveLastInput)
|
||||||
|
.unwrap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Event::Key(_) => continue,
|
||||||
|
Event::Mouse(_) => continue,
|
||||||
|
Event::Unsupported(_) => continue,
|
||||||
|
};
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
receiver
|
receiver
|
||||||
}
|
}
|
||||||
|
|
||||||
fn setup_server_message_recv(stream: &UnixStream) -> io::Result<Receiver<String>> {
|
fn display_key(stdout: &mut RawTerminal<io::StdoutLock>, key: Key) {
|
||||||
|
match key {
|
||||||
|
Key::Char(c) => write!(stdout, "{}", c).unwrap(),
|
||||||
|
_ => {}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
enum WaitingServerMsg {
|
||||||
|
MsgReceived,
|
||||||
|
UserCanceled,
|
||||||
|
}
|
||||||
|
|
||||||
|
fn setup_server_message_recv(
|
||||||
|
stream: &UnixStream,
|
||||||
|
waiting_server_msg_sender: Sender<WaitingServerMsg>,
|
||||||
|
) -> io::Result<Receiver<String>> {
|
||||||
let (sender, receiver) = channel();
|
let (sender, receiver) = channel();
|
||||||
let thread_stream = stream.try_clone()?;
|
let thread_stream = stream.try_clone()?;
|
||||||
|
|
||||||
@ -193,6 +503,9 @@ fn setup_server_message_recv(stream: &UnixStream) -> io::Result<Receiver<String>
|
|||||||
let buffer =
|
let buffer =
|
||||||
clichess::read_line_from_stream(&thread_stream).expect("Error message from server");
|
clichess::read_line_from_stream(&thread_stream).expect("Error message from server");
|
||||||
sender.send(buffer).unwrap();
|
sender.send(buffer).unwrap();
|
||||||
|
waiting_server_msg_sender
|
||||||
|
.send(WaitingServerMsg::MsgReceived)
|
||||||
|
.unwrap();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
Ok(receiver)
|
Ok(receiver)
|
||||||
@ -217,24 +530,15 @@ fn wait_for_next_move(
|
|||||||
client: &mut Client,
|
client: &mut Client,
|
||||||
stream: &mut UnixStream,
|
stream: &mut UnixStream,
|
||||||
) -> Result<Chess, RecvPositionError> {
|
) -> Result<Chess, RecvPositionError> {
|
||||||
println!("Waiting for opponent move...");
|
client
|
||||||
|
.display_sender
|
||||||
|
.send(DisplayMessage::Information(String::from(
|
||||||
|
"Waiting for opponent move...",
|
||||||
|
)))
|
||||||
|
.unwrap();
|
||||||
send_request(client, stream, ClientRequest::WaitForNextMove);
|
send_request(client, stream, ClientRequest::WaitForNextMove);
|
||||||
let response;
|
let response = fetch_message_from_server(client);
|
||||||
loop {
|
if response == EXIT_MSG {
|
||||||
thread::sleep(time::Duration::from_millis(10));
|
|
||||||
{
|
|
||||||
let server_response_recv = &client.server_message_recv;
|
|
||||||
match server_response_recv.try_recv() {
|
|
||||||
Ok(msg) => {
|
|
||||||
response = msg;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
Err(TryRecvError::Disconnected) => println!("Error: server disconnected."),
|
|
||||||
Err(TryRecvError::Empty) => continue,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if response.is_empty() {
|
|
||||||
Err(RecvPositionError::UserCanceledError)
|
Err(RecvPositionError::UserCanceledError)
|
||||||
} else {
|
} else {
|
||||||
let game_info: GameInfo = serde_json::from_str(&response).unwrap();
|
let game_info: GameInfo = serde_json::from_str(&response).unwrap();
|
||||||
@ -253,22 +557,10 @@ fn update_client(game_info: &GameInfo, client: &mut Client) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn fetch_message_from_server(client: &Client) -> String {
|
fn fetch_message_from_server(client: &Client) -> String {
|
||||||
let response;
|
match client.waiting_server_msg_receiver.recv().unwrap() {
|
||||||
loop {
|
WaitingServerMsg::MsgReceived => client.server_message_recv.recv().unwrap(),
|
||||||
thread::sleep(time::Duration::from_millis(10));
|
WaitingServerMsg::UserCanceled => client.keyboard_input_recv.recv().unwrap(),
|
||||||
{
|
|
||||||
let server_response_recv = &client.server_message_recv;
|
|
||||||
match server_response_recv.try_recv() {
|
|
||||||
Ok(msg) => {
|
|
||||||
response = msg;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
Err(TryRecvError::Disconnected) => println!("Error: server disconnected."),
|
|
||||||
Err(TryRecvError::Empty) => continue,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
response
|
|
||||||
}
|
}
|
||||||
|
|
||||||
enum PromptedRoleResponse {
|
enum PromptedRoleResponse {
|
||||||
@ -292,9 +584,14 @@ fn prompt_user_for_role(client: &Client, stream: &mut UnixStream) -> PromptedRol
|
|||||||
} else {
|
} else {
|
||||||
prompt = String::from("Do you want to play as Black (B) or Spectate (S)?");
|
prompt = String::from("Do you want to play as Black (B) or Spectate (S)?");
|
||||||
}
|
}
|
||||||
println!("{}", prompt);
|
client
|
||||||
let mut input = String::from(client.keyboard_input_recv.recv().unwrap().trim());
|
.display_sender
|
||||||
if input.trim() == EXIT_MSG {
|
.send(DisplayMessage::Information(prompt))
|
||||||
|
.unwrap();
|
||||||
|
let mut input = client.keyboard_input_recv.recv().unwrap();
|
||||||
|
input = String::from(input.trim());
|
||||||
|
if input == EXIT_MSG {
|
||||||
|
client.waiting_server_msg_receiver.recv().unwrap();
|
||||||
return PromptedRoleResponse::Exit;
|
return PromptedRoleResponse::Exit;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -305,13 +602,21 @@ fn prompt_user_for_role(client: &Client, stream: &mut UnixStream) -> PromptedRol
|
|||||||
match clichess::parse_to_role(&input) {
|
match clichess::parse_to_role(&input) {
|
||||||
Ok(r) => {
|
Ok(r) => {
|
||||||
if !available_roles.contains(&r) {
|
if !available_roles.contains(&r) {
|
||||||
println!("Sorry, this side is not available.");
|
client
|
||||||
|
.display_sender
|
||||||
|
.send(DisplayMessage::Message(String::from(
|
||||||
|
"Sorry, this side is not available.",
|
||||||
|
)))
|
||||||
|
.unwrap();
|
||||||
return PromptedRoleResponse::Retry;
|
return PromptedRoleResponse::Retry;
|
||||||
}
|
}
|
||||||
return PromptedRoleResponse::Role(r);
|
return PromptedRoleResponse::Role(r);
|
||||||
}
|
}
|
||||||
Err(e) => {
|
Err(e) => {
|
||||||
println!("{}", e);
|
client
|
||||||
|
.display_sender
|
||||||
|
.send(DisplayMessage::Message(format!("{}", e)))
|
||||||
|
.unwrap();
|
||||||
return PromptedRoleResponse::Retry;
|
return PromptedRoleResponse::Retry;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
20
src/bin/fetch_game_info.rs
Normal file
20
src/bin/fetch_game_info.rs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
use clichess::ClientRequest;
|
||||||
|
use std::os::unix::net::UnixStream;
|
||||||
|
|
||||||
|
|
||||||
|
fn main() {
|
||||||
|
let version = env!("CARGO_PKG_VERSION");
|
||||||
|
eprintln!("Running clichess fetch_game_info version {}", version);
|
||||||
|
let mut stream = match UnixStream::connect("/tmp/clichess.socket") {
|
||||||
|
Ok(sock) => sock,
|
||||||
|
Err(_) => {
|
||||||
|
eprintln!("clichess daemon is not running.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
clichess::write_to_stream(&mut stream, serde_json::to_string(&ClientRequest::GetGameInfo).unwrap()).unwrap();
|
||||||
|
let response = clichess::read_line_from_stream(&stream).expect("Error message from server");
|
||||||
|
clichess::write_to_stream(&mut stream, serde_json::to_string(&ClientRequest::Exit).unwrap()).unwrap();
|
||||||
|
clichess::read_line_from_stream(&stream).expect("Error message from server");
|
||||||
|
println!("{}", response);
|
||||||
|
}
|
@ -19,6 +19,7 @@ struct Server {
|
|||||||
cvar: Arc<(Mutex<bool>, Condvar)>,
|
cvar: Arc<(Mutex<bool>, Condvar)>,
|
||||||
opponent_name: Arc<Mutex<Option<String>>>,
|
opponent_name: Arc<Mutex<Option<String>>>,
|
||||||
last_move: Arc<Mutex<Option<String>>>,
|
last_move: Arc<Mutex<Option<String>>>,
|
||||||
|
confirm_reset: Arc<(Mutex<bool>, Condvar)>,
|
||||||
}
|
}
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
@ -31,6 +32,9 @@ fn main() {
|
|||||||
|
|
||||||
let listener = UnixListener::bind("/tmp/clichess.socket").unwrap();
|
let listener = UnixListener::bind("/tmp/clichess.socket").unwrap();
|
||||||
|
|
||||||
|
//boolean shared amongst all server instances
|
||||||
|
let confirm_reset = Arc::new((Mutex::new(false), Condvar::new()));
|
||||||
|
|
||||||
// accept connections and process them, spawning a new thread for each one
|
// accept connections and process them, spawning a new thread for each one
|
||||||
for stream in listener.incoming() {
|
for stream in listener.incoming() {
|
||||||
match stream {
|
match stream {
|
||||||
@ -48,6 +52,7 @@ fn main() {
|
|||||||
cvar: condvar_pair,
|
cvar: condvar_pair,
|
||||||
opponent_name: Arc::new(Mutex::new(Option::None)),
|
opponent_name: Arc::new(Mutex::new(Option::None)),
|
||||||
last_move: Arc::new(Mutex::new(Option::None)),
|
last_move: Arc::new(Mutex::new(Option::None)),
|
||||||
|
confirm_reset: confirm_reset.clone(),
|
||||||
};
|
};
|
||||||
/* connection succeeded */
|
/* connection succeeded */
|
||||||
thread::spawn(move || handle_player(stream, &mut server, others_serv_msg_sender));
|
thread::spawn(move || handle_player(stream, &mut server, others_serv_msg_sender));
|
||||||
@ -89,10 +94,12 @@ fn handle_player(
|
|||||||
Ok(ClientRequest::WaitForNextMove) => {
|
Ok(ClientRequest::WaitForNextMove) => {
|
||||||
//return true if user exited.
|
//return true if user exited.
|
||||||
if wait_for_next_move(&mut stream, server) {
|
if wait_for_next_move(&mut stream, server) {
|
||||||
|
send_ok(&mut stream);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Ok(ClientRequest::Play(movestr)) => play(&mut stream, server, movestr),
|
Ok(ClientRequest::Play(movestr)) => play(&mut stream, server, movestr),
|
||||||
|
Ok(ClientRequest::Reset) => reset(&mut stream, server),
|
||||||
Ok(ClientRequest::Exit) => {
|
Ok(ClientRequest::Exit) => {
|
||||||
send_ok(&mut stream);
|
send_ok(&mut stream);
|
||||||
break;
|
break;
|
||||||
@ -207,7 +214,10 @@ fn wait_for_opponent_move(server: &Server) -> Result<GameInfo, RecvPositionError
|
|||||||
Err(TryRecvError::Empty) => { /*nothing to do*/ }
|
Err(TryRecvError::Empty) => { /*nothing to do*/ }
|
||||||
}
|
}
|
||||||
match server.client_message_recv.try_recv() {
|
match server.client_message_recv.try_recv() {
|
||||||
Ok(_) => returned_result = Err(RecvPositionError::UserCanceledError),
|
Ok(_) => {
|
||||||
|
println!("User exited.");
|
||||||
|
returned_result = Err(RecvPositionError::UserCanceledError);
|
||||||
|
}
|
||||||
Err(TryRecvError::Disconnected) => println!("Error: client disconnected."),
|
Err(TryRecvError::Disconnected) => println!("Error: client disconnected."),
|
||||||
Err(TryRecvError::Empty) => { /*nothing to do*/ }
|
Err(TryRecvError::Empty) => { /*nothing to do*/ }
|
||||||
}
|
}
|
||||||
@ -243,7 +253,11 @@ fn play(stream: &mut UnixStream, server: &Server, movestr: String) {
|
|||||||
println!("User tried to play {}", movestr.clone());
|
println!("User tried to play {}", movestr.clone());
|
||||||
match clichess::try_to_play_move(&chess, movestr.clone()) {
|
match clichess::try_to_play_move(&chess, movestr.clone()) {
|
||||||
Ok(played_chess) => *chess = played_chess,
|
Ok(played_chess) => *chess = played_chess,
|
||||||
Err(e) => println!("Error: {}", e),
|
Err(e) => {
|
||||||
|
println!("Error: {}", e);
|
||||||
|
send_ko(stream);
|
||||||
|
return;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
let player_name = player
|
let player_name = player
|
||||||
.expect("current server is in the server list")
|
.expect("current server is in the server list")
|
||||||
@ -283,6 +297,30 @@ fn play(stream: &mut UnixStream, server: &Server, movestr: String) {
|
|||||||
.unwrap();
|
.unwrap();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn reset(stream: &mut UnixStream, server: &Server) {
|
||||||
|
//wait for the other server.
|
||||||
|
println!("client {} wants to restart game.", server.id);
|
||||||
|
let (lock, cvar) = &*server.confirm_reset;
|
||||||
|
let mut reset_confirmed = lock.lock().unwrap();
|
||||||
|
if *reset_confirmed {
|
||||||
|
println!("restarting game.");
|
||||||
|
{
|
||||||
|
let mut chess = server.chess_position.lock().unwrap();
|
||||||
|
*chess = Chess::default();
|
||||||
|
}
|
||||||
|
*reset_confirmed = false;
|
||||||
|
cvar.notify_one();
|
||||||
|
} else {
|
||||||
|
//wait for other server
|
||||||
|
println!("client {} is waiting.", server.id);
|
||||||
|
*reset_confirmed = true;
|
||||||
|
while *reset_confirmed {
|
||||||
|
reset_confirmed = cvar.wait(reset_confirmed).unwrap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
send_ok(stream);
|
||||||
|
}
|
||||||
|
|
||||||
fn send_ok(stream: &mut UnixStream) {
|
fn send_ok(stream: &mut UnixStream) {
|
||||||
clichess::write_to_stream(stream, String::from("OK")).unwrap();
|
clichess::write_to_stream(stream, String::from("OK")).unwrap();
|
||||||
}
|
}
|
||||||
|
86
src/lib.rs
86
src/lib.rs
@ -1,4 +1,3 @@
|
|||||||
use colored::Colorize;
|
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use shakmaty::fen::Fen;
|
use shakmaty::fen::Fen;
|
||||||
use shakmaty::san::ParseSanError;
|
use shakmaty::san::ParseSanError;
|
||||||
@ -11,6 +10,7 @@ use std::io;
|
|||||||
use std::io::prelude::*;
|
use std::io::prelude::*;
|
||||||
use std::io::{BufReader, Write};
|
use std::io::{BufReader, Write};
|
||||||
use std::os::unix::net::UnixStream;
|
use std::os::unix::net::UnixStream;
|
||||||
|
use termion::raw::RawTerminal;
|
||||||
|
|
||||||
//message to send to the server to signal we disconnected.
|
//message to send to the server to signal we disconnected.
|
||||||
pub const EXIT_MSG: &str = "exit";
|
pub const EXIT_MSG: &str = "exit";
|
||||||
@ -47,6 +47,7 @@ pub enum ClientRequest {
|
|||||||
GetGameInfo,
|
GetGameInfo,
|
||||||
WaitForNextMove,
|
WaitForNextMove,
|
||||||
Play(String),
|
Play(String),
|
||||||
|
Reset,
|
||||||
Exit,
|
Exit,
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -129,25 +130,27 @@ impl fmt::Display for MoveInputError {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn board_representation(chess: &Chess, side: Color) -> String {
|
pub fn print_board_representation(
|
||||||
let mut s = String::from("");
|
chess: &Chess,
|
||||||
|
side: Color,
|
||||||
|
stdout: &mut RawTerminal<io::StdoutLock>,
|
||||||
|
ascii_mode: bool,
|
||||||
|
) {
|
||||||
let mut rank_numbers;
|
let mut rank_numbers;
|
||||||
if side == Color::White {
|
if side == Color::White {
|
||||||
rank_numbers = 8;
|
rank_numbers = 8;
|
||||||
} else {
|
} else {
|
||||||
rank_numbers = 1;
|
rank_numbers = 1;
|
||||||
}
|
}
|
||||||
for v in board_string_representation(chess, side) {
|
let mut linenb = 6;
|
||||||
|
for v in board_string_representation(chess, side, ascii_mode) {
|
||||||
|
write!(stdout, "{}", termion::cursor::Goto(10, linenb)).unwrap();
|
||||||
for square_to_print in v {
|
for square_to_print in v {
|
||||||
s.push_str(&format!(
|
print_square(&square_to_print, stdout, ascii_mode);
|
||||||
"{}",
|
|
||||||
square_to_print
|
|
||||||
.square_representation
|
|
||||||
.color(square_to_print.color)
|
|
||||||
.on_color(square_to_print.background_color)
|
|
||||||
));
|
|
||||||
}
|
}
|
||||||
s.push_str(&format!("{}\n\r", rank_numbers));
|
linenb += 1;
|
||||||
|
resetcolors(stdout);
|
||||||
|
write!(stdout, "{}", rank_numbers).unwrap();
|
||||||
if side == Color::White {
|
if side == Color::White {
|
||||||
rank_numbers -= 1;
|
rank_numbers -= 1;
|
||||||
} else {
|
} else {
|
||||||
@ -158,14 +161,50 @@ pub fn board_representation(chess: &Chess, side: Color) -> String {
|
|||||||
if side == Color::Black {
|
if side == Color::Black {
|
||||||
files.reverse();
|
files.reverse();
|
||||||
}
|
}
|
||||||
|
resetcolors(stdout);
|
||||||
|
|
||||||
|
write!(stdout, "{}", termion::cursor::Goto(10, linenb)).unwrap();
|
||||||
for file in files {
|
for file in files {
|
||||||
s.push_str(&format!("{} ", file));
|
write!(stdout, "{} ", file).unwrap();
|
||||||
}
|
}
|
||||||
s.push_str("\n\r");
|
write!(stdout, "{}", termion::cursor::Goto(5, 15)).unwrap();
|
||||||
s
|
stdout.flush().unwrap();
|
||||||
}
|
}
|
||||||
|
|
||||||
fn board_string_representation(chess: &Chess, side: Color) -> Vec<Vec<SquareToPrint>> {
|
fn print_square(
|
||||||
|
square_to_print: &SquareToPrint,
|
||||||
|
stdout: &mut RawTerminal<io::StdoutLock>,
|
||||||
|
ascii_mode: bool,
|
||||||
|
) {
|
||||||
|
match square_to_print.color.as_ref() {
|
||||||
|
"black" => write!(stdout, "{}", termion::color::Fg(termion::color::Black)),
|
||||||
|
_ => write!(stdout, "{}", termion::color::Fg(termion::color::Reset)),
|
||||||
|
}
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
match square_to_print.background_color.as_ref() {
|
||||||
|
"white" => write!(stdout, "{}", termion::color::Bg(termion::color::White)),
|
||||||
|
"green" => write!(stdout, "{}", termion::color::Bg(termion::color::Green)),
|
||||||
|
_ => write!(stdout, "{}", termion::color::Bg(termion::color::Reset)),
|
||||||
|
}
|
||||||
|
.unwrap();
|
||||||
|
if ascii_mode {
|
||||||
|
write!(stdout, "{}", termion::color::Fg(termion::color::Reset)).unwrap();
|
||||||
|
write!(stdout, "{}", termion::color::Bg(termion::color::Reset)).unwrap();
|
||||||
|
}
|
||||||
|
write!(stdout, "{}", square_to_print.square_representation).unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn resetcolors(stdout: &mut RawTerminal<io::StdoutLock>) {
|
||||||
|
write!(stdout, "{}", termion::color::Fg(termion::color::Reset)).unwrap();
|
||||||
|
write!(stdout, "{}", termion::color::Bg(termion::color::Reset)).unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn board_string_representation(
|
||||||
|
chess: &Chess,
|
||||||
|
side: Color,
|
||||||
|
ascii_mode: bool,
|
||||||
|
) -> Vec<Vec<SquareToPrint>> {
|
||||||
let mut full_board_to_print = Vec::new();
|
let mut full_board_to_print = Vec::new();
|
||||||
for _ in 0..8 {
|
for _ in 0..8 {
|
||||||
full_board_to_print.push(Vec::new())
|
full_board_to_print.push(Vec::new())
|
||||||
@ -180,7 +219,7 @@ fn board_string_representation(chess: &Chess, side: Color) -> Vec<Vec<SquareToPr
|
|||||||
} else {
|
} else {
|
||||||
"green".to_string()
|
"green".to_string()
|
||||||
},
|
},
|
||||||
square_representation: get_square_representation(&square, chess),
|
square_representation: get_square_representation(&square, chess, ascii_mode),
|
||||||
};
|
};
|
||||||
full_board_to_print[j as usize].push(square_to_print);
|
full_board_to_print[j as usize].push(square_to_print);
|
||||||
}
|
}
|
||||||
@ -204,11 +243,18 @@ pub fn try_to_play_move(chess: &Chess, movestr: String) -> Result<Chess, MoveInp
|
|||||||
Ok((*chess).clone().play(&mv)?)
|
Ok((*chess).clone().play(&mv)?)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn get_square_representation(square: &Square, chess: &Chess) -> String {
|
fn get_square_representation(square: &Square, chess: &Chess, ascii_mode: bool) -> String {
|
||||||
let board = (*chess).board();
|
let board = (*chess).board();
|
||||||
match board.piece_at(*square) {
|
match board.piece_at(*square) {
|
||||||
Some(piece) => format!("{} ", piece_char_to_utf8(piece.char())),
|
Some(piece) => format!(
|
||||||
None => " ".to_string(),
|
"{} ",
|
||||||
|
if ascii_mode {
|
||||||
|
piece.char()
|
||||||
|
} else {
|
||||||
|
piece_char_to_utf8(piece.char())
|
||||||
|
}
|
||||||
|
),
|
||||||
|
None => if ascii_mode { ". " } else { " " }.to_string(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user